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Tacz no pack

Control TACZ back weapon rendering. Hide back weapons and offhand independently.

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TaCZ No Back

Independently control TACZ weapon rendering on the player model: back and offhand.


TACZ renders hotbar guns on your back by default. With mods like BetterCombat, these back weapons cause rendering conflicts during melee animations. Or maybe you just don't want guns cluttering your back. This mod splits the back and offhand weapon rendering into two independent toggles.

Usage

In-game → Mods list → TaCZ No Back → Config, two toggles:

  • Hide Back Weapons — stops non-selected hotbar guns from rendering on your back
  • Hide Offhand Weapon — stops the offhand weapon from rendering on the player model

Both toggles are independent and can be combined freely. Changes apply instantly, no restart needed. Both off = TACZ default behavior.

Dependencies

Both are required.

Compatibility

  • Minecraft 1.21.1 / NeoForge 21.1+
  • Client-side only, not needed on servers
  • Does not modify TACZ data or network packets, only intercepts client rendering

How It Works

Injects into TACZ's HumanoidOffhandRender via Mixin, conditionally cancelling renderHotbarGun() and renderOffhandGun() at the method head based on config. No bytecode-level modification of TACZ.


TaCZ No Back

独立控制 TACZ 枪械在人物模型上的背部与副手显示。


TACZ 默认会把快捷栏里的枪挂在你背上。如果你装了 BetterCombat 等近战模组,背上的枪会和近战动画产生渲染冲突;或者你单纯不想在背上看到一堆枪。这个模组把背部和副手的武器渲染拆成两个独立开关,各自控制。

用法

进游戏 → Mods 列表 → TaCZ No Back → Config,两个开关:

  • 隐藏背部武器 — 关掉快捷栏里非当前选中枪械在背上的显示
  • 隐藏副手武器 — 关掉副手武器在人物模型上的显示

两个开关独立,可以任意组合。切换实时生效,不用重启。两个都关掉就是 TACZ 原始行为。

依赖

两个都是必需依赖。

兼容性

  • Minecraft 1.21.1 / NeoForge 21.1+
  • 仅客户端生效,服务端无需安装
  • 不修改 TACZ 的任何数据或网络包,只干涉客户端渲染层

原理

Mixin 注入 TACZ 的 HumanoidOffhandRender,分别在 renderHotbarGun() 和 renderOffhandGun() 的头部根据配置取消渲染调用。不对 TACZ 做任何字节码级别的修改。

The Tacz no pack Team

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