Description
TACZ Gunshot Reverb
A lightweight gunshot reverb addon for TaCZ. Every shot gets an environment-matched reverb overlay (indoor/outdoor × near/distant).
Features
- Indoor/outdoor detection: blocks overhead = indoor reverb, open sky = outdoor reverb
- Near/distant variants based on distance to the shooter
- Fully configurable: master switch, volume, delay, distant range, indoor scan height, block blacklist
- Per-weapon overrides (press F8 in game to open the weapon config GUI)
- Block blacklist lets you exclude transparent blocks (glass, torches…) from indoor detection
Dependencies
- Required: TaCZ (Timeless and Classics Guns: Zero)
- Optional: Configured (for the in-game config UI; without it, edit gunreverb-client.toml in the config folder)
Installation
Put the jar in the mods folder with TaCZ installed. Recommended: also install Configured.
TACZ Gunshot Reverb 中文介绍
一个为 TaCZ 枪械打造的枪声混响附加模组。每次开枪都会自动叠加与当前环境匹配的混响音效:头顶有方块判定为室内,开阔天空判定为室外,同时区分近距离与远距离混响。
- 完全可配置:总开关、音量、延迟、室内判定高度、方块黑名单
- 支持为每把武器单独配置(游戏内按 F8 打开武器配置界面)
- 依赖:TaCZ(必需);Configured(可选,用于游戏内配置界面,不装的话直接编辑 config/gunreverb-client.toml)
Credits
Reverb audio assets by the Dynamic Weapon Reverb team (modusmogulus, Strayed, Kotoshmet).
Original DWR code is MIT licensed — Copyright (c) 2021 vaingald.
This addon is an original code implementation for Minecraft using those audio assets.
- Dynamic Weapon Reverb (Steam Workshop): https://steamcommunity.com/sharedfiles/filedetails/?id=2856382594
- GitHub: https://github.com/modusmogulus/GmodDynamicWeaponReverb




