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[TaCZ/SBW] Combined Arms

A bridge mod that allows NPCs from TACZ: Simple Enemy Mod to interact and/or spawn with vehicles from Superb Warfare
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tacz_sewv-0.1.7+mc1.21.1.jar

File nametacz_sewv-0.1.7+mc1.21.1.jar
Uploader
NeoAliveNeoAlive
Uploaded
Oct 25, 2026
Downloads
315
Size
18.6 MB
Mod Loaders
NeoForge
File ID
9320168
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:tacz-combined-arms-1605176:9320168"

Learn more about Curse Maven

What's new

  • Limitless Vehicles support: crews can drive and gun its vehicles.

  • Helicopters are built from scratch and follow realistic flight model physics. they can now partake in S&D and Patrol orders

  • Invasion mode now supports ALL vehicle categories. (mortars and tows not tested yet), and yes, infantry aswell!

  • /sewv diplomacy now works with individual players aswell. (OpenPAC is not required anymore to function)

  • Easy mode: made for players that want a more arcade relaxed experience, should feature a slower gameplay apt for survival.

  • Grace period function, no events will spawn during this state, by default lasts 5 days. when the condition ends events will start spawning.

  • **Reworked completely TDT/Quickwheel, now the means of dispatching lives entirely in quickwheel. TDT has been converted in a PMC identity tab. **

  • Formations tweaked, Infantry and vehicles move as a group in columns and lines and keep together, will also pick up stragglers. Idle units now travel and march instead of standing around.

  • Gameplay tweaks, now battles occour from much farther and collective behavior has been tweaked.

  • Preferred Pathways has been tweaked and almost completely reworked.

  • RU/US soldiers can now carry Superb Warfare guns (rifles, MGs, snipers, launchers, Igla AA etc.) and they actually use them.

  • Reworked completely /sewv pool tabs with a more intuitive system as well as presets for other packs. (/sewv pool vehicles, /sewv pool misc) with one-click presets for Superb Warfare, Frontline Combat Pack, DragonRise:Reforge (Modern / Historical), Ultima Ratio, Neo Arms (my personal pack), Limitless Vehicles etc.

  • Added completely new skins which will depend on the biome they will spawn on.

  • New voice lines for support calls and target calls.

  • Wheeled vehicles now do proper three-point turns instead of getting stuck at tight corners. (STILL BEING WORKED ON TODAY)

  • Artillery now function properly.

  • Trench digging and engineer drones can now be turned off in the config.

  • Tripod Invasion support: units target tripods first, keep their distance, can shoot through the tripod's shield, and won't get trapped inside it. Tanks engage from far enough to actually aim up at them.

  • CorpseMod: unit corpses are much lighter on performance, despawn after a while, and are capped per dimension.

  • fixed Doggie's Vehicles crash (units WILL NOT be able to board or control them due to technical limitations)

  • Fixed a startup crash and a heli crash.

  • Notifications fully redesigned.

  • Config menu overhauled.

  • vehicle icons and headings redrawn.

  • Lots of AI optimisation and LoD-based behavior, big battles should run noticeably smoother.

  • Fixed vehicles dumping piles of ammo on the ground.

  • Fixed bail-outs (path and grenades).

  • Fixed vehicle steering/pursuit, helipad crafting, logo lighting and several translation issues.

  • FOB command and order fixes.

  • Extermination compat, medic capture and radio zoom were removed to keep things lean.

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