tacz_ammo_drops-1.3.0.jar
Curse Maven Snippet
What's new
💥 TACZ Ammo Drops — v1.3.0 Major Update!
The mod's core codebase has been completely rewritten and restructured for better performance, cleaner execution, and maximum flexibility!
✨ What's New:
🎯 Dynamic Class-Based Ammo Drops:
Ammo drop amounts are now dynamically tailored to the specific weapon class you are firing!
* 🔫 Pistols: 3–8 rounds
* ⚡ SMGs: 4–8 rounds
* 🎯 Assault Rifles: 3–7 rounds
* 🔭 Sniper Rifles: 1–3 rounds
* 💥 Shotguns: 2–3 rounds
* 🔋 Machine Guns (LMGs): 5–10 rounds
* 🚀 Heavy Weapons / Launchers: 1–2 rounds
* 🛡️ Default Fallback: 3–8 rounds (for custom weapons with unique/unrecognized classes from community gunpacks)
⚙️ Fully Customizable Configuration:
Take total control over balance! You can now freely edit drop chances, as well as minimum and maximum ammo amounts for EVERY individual weapon class directly in the config file (tacz_ammo_drops-common.toml).
🛠️ Code Quality & Optimization:
Significantly improved code structure! Refactored API hooks for maximum stability, zero performance overhead, and cleaner overall project management.
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