TACTILE 1.0.2
Curse Maven Snippet
What's new
- The physics rate setting is removed. It never changed how you move: it only set how often the engine brings its internal state up to date between ticks, and tests at every rate from 20 to 960 per second gave the same movement. It is now fixed at 960 per second, the rate used for most of the testing. A value from an older config file is ignored and removed. The status overlay no longer shows it.
- Docs: the verification report now explains in detail how ticks, jumps, collisions and drawing work, and includes a new test showing that vanilla's corner clip (clearing a block's top corner) works the same in TACTILE.
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