Has many operator commands accessible via /tdungeons
Entities are optimised
How laggy your dungeon gen can be edited (delay on respawnDungeon)
kubejs can be used with mobs (config lets u add tags to specific mobs) - can also get the entrance to each floor (starting from the bottom) i.e. "Java.loadClass('net.guts.tdungeons.dungeon.DungeonSavedData').get(level).getFloorSpawn('dungeonName', floorNum)."
There's also /tdungeons floorSpawns <name> for checking in-game.
Parts for dungeon gen isnt configurable as this is meant for jujutsu aurolith.

