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Sync Fix Core

Humm yes, sync fix core for sync fix to work with the newest version

LATEST VERSION IS AN PREVIEW AND IT MAY NOT WORK 

There is a discord server i made but for now i need to learn how to use better the ai to make this optimization mods have the most profesional development possible ,for now Re:loop its the only project im working on.

https://discord.gg/9WZDxVY4m.

SyncCore is the core component of SyncFix that loads as a GameLibrary and performs two functions: Now in aternos

• It registers as a ModLauncher LaunchPlugin/TransformationService to inject ASM before the game starts.

• It patches two key server components:


MinecraftServer.tick(BooleanSupplier) → adds calls to SyncFixMod.asmServerTickStart/End to accurately measure the duration of each tick.


net.minecraft.world.ticks.LevelTicks → wraps the scheduled tick budget with SyncFixMod.asmComputeScheduledBudget, allowing scheduled ticks to be trimmed/adjusted when there is an overload.

• Additionally, it marks system properties (org.syncfix.asm.*) so the mod knows if the patches have been applied and maintains safeMode=false when the core is active. It doesn't optimize chunks or add its own mitigation logic; it only provides the ASM hooks that allow the mod (syncfix) to apply its governors and metrics. Patches are automatically injected at startup, so no user configuration is required. in future more improvements will be implemented 

The Sync Fix Core Team

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