swordrealm-neoforge-1.21.1-1.2.0.jar
Curse Maven Snippet
What's new
v1.2.0:
Added:
- Shadow Split: while Draw is active, break an End Crystal with an Ender Pearl to awaken (death-cheat + instant full heal on awakening, 5s protection window)
- The drawn sword splits into three: blades strike in rotation, global strike interval = single-sword interval / 3; each blade keeps the exact damage, speed, and Lightning / Fire Devour triggers of the single sword
- Awakening cinematic "Purple Abyss - Shadow Rend": purple abyss, three orbiting shadow pearls, enderman-scream burst, three shadow pillars, ground vortex rings
- A third realm icon for Shadow Split: three visual states, tooltip, click to toggle, persisted choice
- Vanilla ender portal particle trails while following and while striking
- Command tree re-leveled to three tiers: /swordrealm unlock|reset|fx <realm/flight/draw/lightning/fire/huiying/all>
Changed:
- Lightning now triggers with a 20% chance per Draw hit; Fire Devour with a 50% chance per hit (replacing fixed hit counters)
- Draw and Flight projected models shrunk by about 20%
Fixed:
- Damage loss from inter-strike gaps shorter than the hurt-invulnerability window (invulnerability cleared per strike, full damage every hit)
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