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SwordRealm

A xianxia-themed sword-riding flight mod. Slay monsters to open the Sword Realm, attune your sword with a Sword Heart, ride your blade through the sky, and summon an orbiting blade to guard you.
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swordrealm-neoforge-1.21.1-1.2.0.jar

File name[剑界]swordrealm-neoforge-1.21.1-1.2.0.jar
Uploader
caapffcaapff
Uploaded
Oct 4, 2026
Downloads
10
Size
156.6 KB
Mod Loaders
NeoForge
File ID
9056975
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:swordrealm-1723041:9056975"

Learn more about Curse Maven

What's new

v1.2.0:
Added:
- Shadow Split: while Draw is active, break an End Crystal with an Ender Pearl to awaken (death-cheat + instant full heal on awakening, 5s protection window)
- The drawn sword splits into three: blades strike in rotation, global strike interval = single-sword interval / 3; each blade keeps the exact damage, speed, and Lightning / Fire Devour triggers of the single sword
- Awakening cinematic "Purple Abyss - Shadow Rend": purple abyss, three orbiting shadow pearls, enderman-scream burst, three shadow pillars, ground vortex rings
- A third realm icon for Shadow Split: three visual states, tooltip, click to toggle, persisted choice
- Vanilla ender portal particle trails while following and while striking
- Command tree re-leveled to three tiers: /swordrealm unlock|reset|fx <realm/flight/draw/lightning/fire/huiying/all>
Changed:
- Lightning now triggers with a 20% chance per Draw hit; Fire Devour with a 50% chance per hit (replacing fixed hit counters)
- Draw and Flight projected models shrunk by about 20%
Fixed:
- Damage loss from inter-strike gaps shorter than the hurt-invulnerability window (invulnerability cleared per strike, full damage every hit)

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