swordrealm-neoforge-1.21.1-1.1.0.jar
Curse Maven Snippet
What's new
[v1.1.0]
Added:
- Lightning: while Draw is active, get struck by lightning above Y=200 (auto-enabled on awakening); every 6th Draw hit summons a bolt with vanilla settlement (8s burn + 5 damage, charged creepers / witches / zombified piglins; player immune, no ground fire) - cinematic "Ten Thousand Thunders Pay Homage"
- Fire Devour: while Draw is active, being killed by lava saves you totem-style (full health + 20s Fire Resistance); every 2nd Draw hit applies Fire Aspect - cinematic "Blazing Purgatory - Reborn"
- Two new realm icons for Lightning / Fire Devour: three visual states, tooltips, click to toggle, persisted choice; auto-enabled on awakening
- Commands: unlock_lightning / reset_lightning / unlock_fire / reset_fire; full English & Chinese support
Changed:
- Draw stats: attack damage and attack speed each half of the sword heart's stats (flight speed remains damage x attack speed)
- Draw strike knockback corrected - no longer drags mobs toward you
- Draw awakening requires 3 sword kills within 5 seconds without damage; the Realm must be awakened first; no repeated streak hints once awakened
Fixed:
- Recall fully server-authoritative: no icon flash mid-recall, chest-stored hearts recall without duplication, dropped state now shown in the realm UI, attuning clears stale hearts inside containers
- Pressing C while falling with W held now works (own fall-peak tracking)
- Flight no longer auto-enables when re-entering the world
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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