Swing Beat Guitar

Wield your guitar, upgrade it, and start some stylish combat
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swing_beat_guitar-0.5.64-prototype.jar

File nameswing_beat_guitar-0.5.64-prototype.jar
Uploader
AkiNusa_251AkiNusa_251
Uploaded
Oct 9, 2026
Downloads
5
Size
577.3 KB
Mod Loaders
NeoForge
File ID
9107474
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:swing-beat-guitar-1731656:9107474"

Learn more about Curse Maven

What's new

Swing Beat Guitar 0.5.64-prototype Release Notes

Changes from version 0.5.63.

Content File Locations

  • Moved external guitar definitions, models, textures, animations, and additional data to SBG/default/ in the Minecraft instance folder, alongside mods/ and config/.
  • Guitar definitions now belong in SBG/default/guitars/, resource files in SBG/default/assets/, and additional recipes and data in SBG/default/data/.
  • Currently, only the default folder is loaded.

Automatic Migration

  • On the first launch, existing guitar definitions and resources are copied from config/swing_beat_guitar/ to the new location.
  • Original files are preserved, and files already present in the new location are never overwritten.
  • Migration runs once. Afterward, edits should be made in SBG/default/. Definitions deleted from the new location will not be restored from the old folder.
  • Keep the .legacy-imported file, which records that migration has completed.

Compatibility and Updating

  • Existing guitar IDs and saved item data remain compatible.
  • Additive Ability, speaker, and ability-sealing settings remain in config/swing_beat_guitar/.
  • To preserve customized settings when upgrading, replace only the mod JAR and launch the game to allow automatic migration. Copying the bundled default guitar definitions into the new location beforehand will make those files take priority.
  • Restart the game after editing content files.

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