swarm_infection-1.3.1 forge.jar
Curse Maven Snippet
What's new
no natural spawn of evolutions and stuff
only natural spawn for carriers and swarmers
swarmers will duplicate if they kill a mob that dosent have amalgamated variant
swarmers will spawn with more speed, health and strength with phases
infected and evolved do not despawn now
raids now happen way more rarely
decreased movement speed and attack range of most mobs
more possible gained effects on spawn for mobs
removed block spreading on infecting and carrier explosions
This mod has no additional files

