swarm_drones-1.2.0.jar
Curse Maven Snippet
What's new
Explosion sound remastering: Stretch and layer the same low-frequency material to create about 0.8 seconds of rumbling tail, with mid-section energy at 7 dB, overall average from −20.1 dB → −15.7 dB, and peak still leaving 2.8 dB headroom (no clipping, no blurring).
Delete the second overlapping explosion layer at the moment of release (ELYTRA_FLYING / LIGHTNING_BOLT_THUNDER): When the mother ship passes overhead, it naturally triggers one explosion of the same type; having two layers together just suppresses the ones that explode first.
Mother ship engine rumble playback interval: 1.5 s → 3 s (aligned with 3-second audio), no longer self-layering, removing the continuous low-frequency wall about 8 dB louder than the explosion.
Fix the issue where the swarm_grow overture plays in the Overworld: The first 5 seconds cannot be heard when summoned in the Nether / End.
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