SVR Engine 0.12.0
Curse Maven Snippet
What's new
SVR Engine 0.12.0
New: Skill Forge
- Skill Forge block: craft it from a book, two amethyst shards, a crafting table and three cobbled deepslate. Right-click it to design up to 4 skills of your own, in the style of Spell Engine weapon skills and passives.
- Trigger: a key (Alt+Q / Alt+W / Alt+E / Alt+R by default), or a passive trigger: melee hit, arrow shot, arrow hit, spell hit, skill cast, getting hurt, shield block, kill, jump, sneak, sprint, landing, or every few seconds. Passives have a chance to fire.
- Conditions (up to 6, all must hold): your health, mana, level, armour or effects; sneaking, sprinting, in the air, in water, on fire, in rain, mounted, blocking, underground, alone, enemies nearby, day or night, dimension, height; held weapon, off-hand item or a specific item; and the target's health, type, burning, effects, distance, the damage dealt, its type, and critical hits.
- Bound weapon: a skill can be bound to the weapon you hold when you save it. It then only works with that weapon, and the weapon's tooltip shows the bond.
- Delivery: beam, area around you, area around the target, the target only, or yourself.
- Effects (up to 3): damage, life drain, lightning, fire, weakening effects, knockback, pull, heal, buffs, cleanse, restore mana, dash, blink, and cooldown reduction.
- Skills cost points from a budget that grows with your level. They are saved per player and survive death.
- In isometric view, key skills aim toward the mouse cursor.
- Savaru's Dungeon Bar 0.5.0 shows your forge skills on the right side of the bar.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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