Survival Systems - 1.12.2 - 1.2.1
What's new
Survival Systems - 1.2.1
Fixed
- Fixed crash caused by accessing a private field, ItemStack#stackSize, without an Access Transformer
- Switched to using the proper methods ItemStack#getCount and ItemStack#setCount.
- I wasn't paying attention to the fact another mod In my dev environment changed access on that field
- Switched to using the proper methods ItemStack#getCount and ItemStack#setCount.
Survival Systems - 1.2.0
Changed
- Moved Plate/Upgrade Storage on Items over to NBT rather than Capability based system to hopefully prevent further loss of upgrades.
- This change will NOT affect existing armor, you will need to re-craft your existing armor, I'm sorry for any inconvenience
- Fix Stride Actuator giving massive speed boost when Jumping, that was not intentional
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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