SNE 0.3.0-alpha.1 — Arcane Discoveries
Curse Maven Snippet
What's new
0.3.0-alpha.1 — Arcane Discoveries
- Expand SNE to 43 enchantments across weapons, shields and armor, with discovery routes and compatible combinations built on SEEF's shared equipment rules.
- Integrate SEEF 0.3.0 personal research and rank mastery: found magic supplies clues, mastered ranks control usable effects, and successful activations advance higher-rank training.
- Use the canonical Frost, Soul Fire, Shadow Fire and Water names, with migration for their previous IDs. Preserve shared Fire ingredients and combined effect payloads across supported synergies.
- Add violet Shadowflame on End Stone and the Shadow Fire enchantment. Its short burn delivers ordinary Fire's damage budget in half the time and persists through water and rain; native fire resistance still protects.
- Integrate electric effects with SEEF's water conductivity while preventing recursive chains and protecting summoned companions. Fix Resonance's third-hit wave and Aftershock activation.
- Support SEEF's individual Poison, Soul Fire, Frost and Chain Lightning research experiments and themed discovery sequences.
- Make fermented spider eyes edible for two seconds of Venom I and Nether wart edible for two seconds of Soul Fire, including at full hunger. Raw chorus fruit adds two seconds of Shadow Fire while retaining its normal behavior; popped chorus fruit is unchanged.
- Supply themed book routes and configurable effect chances, Bubble limits and server-backed descriptions. Preserve Double Jump priority before Elytra activation and clarify current-rank effect/synergy tooltips.
- Requires SEEF 0.3.0-alpha.1 or a newer compatible version, Minecraft 26.3, Fabric, Java 25 and Fabric API on both server and clients. SGL remains optional and client-only.
- This is an early-access alpha. Effect balance, research pacing and wider mod interactions remain under development. The project logo is a temporary placeholder and will be replaced.
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