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Surface Samples

A small mod that adds surface mineral indicators, intended to be used with worldgen mods that add large deposits of ore to your world.
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surfacesamples-0.2.0.jar

File namesurfacesamples-0.2.0.jar
Uploader
allhailc3sarallhailc3sar
Uploaded
Oct 20, 2026
Downloads
10
Size
226.9 KB
Mod Loaders
NeoForge
File ID
9262223
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:surface-samples-1584119:9262223"

Learn more about Curse Maven

What's new

Extended ore support!

New Content:

  • Added support for Immersive Engineering ores
    • Nickel, Lead, Silver, Alumin(i)um, and Uranium all have stony, sandy, and red sandy samples
  • Added support for Mekanism ores
    • Osmium, Fluorite, and Uranium (shared with Immersive Engineering) also all have stony, sandy, and red sandy samples
    • I learned that I cannot spell fluorite correctly without a lot of effort. Flourite.
  • Added flint sample for use in modpacks
    • They drop one flint
    • I am not entirely happy with the texture, might revisit it later

Tweaks:

  • Reduced redstone powder drop to a max of 3 per sample
  • Nether quartz ore samples now drop between 0 and 1 nether quartz, enabling use without forcing use of Sky's Overworld Quartz
  • Added stonecutting recipe to turn an andesite block into andesite samples, now you can have placeable stones!

Fixes:

  • Fixed an interaction between Large Ore Deposits, Surface Samples, and Snow! Real Magic where an unknown sample type generated above a deposit would become entombed in snow and never update its model
  • Added suspicious sand to the list of blocks that trigger variant changes

This is a 1.21 release

This mod has no additional files