File Details
Gems_1.1
- R
- Dec 22, 2025
- 576.78 KB
- 40
- 1.21.1
- Fabric
File Name
gems-1.1.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
2025-12-22 — New Gems & Assassin Endgame
Added eight new gems with full passives, ability unlock ordering, and config knobs:
- Terror: Darkness aura + self-sacrifice execute (totem-respect), TNT panic ring, limited-use heart/energy costing assassination.
- Summoner: Point-budgeted loadouts (5 slots), commander’s mark focus, recall-all, despawn on death/logoff, no-loot summons.
- Space: Lunar damage scaling, low-gravity mobility, orbital laser (mining mode), gravity field, black/white hole control.
- Reaper: Undead mitigation, regen on harvest, withering strikes, grave steed, scythe sweep, blood-charge amp, illusion clone.
- Pillager: Faster projectiles, shield break on hits, low-HP resistance, evoker fangs, ravage knockback, vindicator break, arrow volley.
- Spy/Mimic: Stillness invisibility, sculk silence, ability observation/echo/steal, smoke bomb escape, stolen-cast cycling.
- Beacon: Core regen + slow aura, stabilize/rally pulses, six moving beacon auras (Speed/Haste/Resistance/Jump/Strength/Regen).
- Air: Windburst mace loadout, aerial guard/skyborn safety, wind jump, gale slam, updraft zone, air dash i-frames.
Assassin endgame mode
- Dying at 5 max hearts converts you into an Assassin with a fixed 10-heart cap and red tablist highlight.
- Assassins drop/consume no heart items; only Assassin kills can restore Assassin heart losses; death to another Assassin costs -2 max hearts.
- Elimination at 0 hearts; kills scored: +1 normal, +3 final-kill (the death that triggers Assassin conversion). Highest-scoring Assassin duels the last non-Assassin survivor.

