File Details
SuperMartijn642's Core Lib 1.1.3 for Forge 1.12
- R
- Feb 22, 2023
- 1.44 MB
- 733
- 1.12.2+2
- Forge
File Name
supermartijn642corelib-1.1.3-forge-mc1.12.jar
Supported Versions
- 1.12.2
- 1.12.1
- 1.12
Curse Maven Snippet
SuperMartijn642's Core Library 1.1.2
- Fix crash on dedicated servers when certain containers get forcibly closed
- Fix
CommonUtils#getServeralways returningnull
SuperMartijn642's Core Library 1.1.2
- Use the given block's namespace for blockstate files in
BlockStateGenerator - Fix crash when loading ore dictionary recipe ingredients
SuperMartijn642's Core Library 1.1.1a
- Fix rare crash well loading recipe ingredients
- Fix crash when both Hammer Lib and ColorUtility are installed
SuperMartijn642's Core Library 1.1.1
- Fix crash when a recipe condition is registered as
RecipeConditionSerializerRegistrygets initialized
SuperMartijn642's Core Library 1.1.0a
- Fix crash on dedicated servers in certain scenarios
SuperMartijn642's Core Library 1.1.0
- All gui functionality has been extracted into
Widgets - Added
RegistrationHandler,ClientRegistrationHandler, andGeneratorRegistrationHandlerfor registering everything - Added
CreativeItemGroupabstraction for dealing with creative tabs - Added abstractions for opening
BaseContainers withCommonUtils#openContainer - Improved caching for
Objectdependent containers and guis - Added abstractions for registries in
Registries - Added
RenderConfigurationfor setting up OpenGL properties - Added
ResourceConditionabstraction for use in recipes and advancements - Added
RegistryEntryAcceptorannotation for getting entries from registries - Added interaction methods in
BaseBlock,BaseItem, andBaseBlockItem - Added methods to
EnergyFormatto format text - Added custom item and block entity renderers
- Added
BaseContainerTypeto synchronize container data - Added
TextureAtlasesto obtain locations of all default atlases - Improved information in packet errors
- Renamed all 'TileEntity' classes to 'BlockEntity'
- Backported mining tags for use with
BaseBlock - Added
ResourceGenerators to generate all assets - Added
BaseBlockEntityTypes to allow for multiple block entities from a single class - Added json language files

