promotional bannermobile promotional banner

SuperFancyClouds: Refabricated

A clouds mod that makes your sky more dynamic.

File Details

1.9.2 for 1.21.1-neoforge

  • R
  • Apr 27, 2026
  • 130.67 KB
  • 325
  • 1.21.1
  • NeoForge

File Name

sfcr-1.9.2+1.21.1-neoforge.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:superfancyclouds-refabricated-820317:8000910"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

1.9.2

Dozens of fixes and optimizations here.

Compatibility Fixes

  • Upgrade compatibility of ParticleRain for v4-beta.8+.
  • Refactor DHCompat renderer, to allow alpha, bottomDim and others.
    • Fix cloudLayer flicker when mesh changing for DH 3.0.
    • Fix DH cloud no removed but frozen when SFCR render is disabled.
    • Add an option for threaded remeshing DH cloud.
  • Fix cloud disappear when work with 'Round Robin Chunk Relighting' from Nostalgic Tweaks at night or raining.
    • Now terrain dodge detect blockState.isAir instead of SKY_LIGHT == 15.

Function Fixes

  • Fix terrain dodge calculating out a wrong position.
  • Fix biome detect calculating out a wrong position.
  • Fix view culling incorrectly applied to inner faces or face which is too close to camera.

Improves & Bugfixes

  • Improved usability of custom dimension, now you can create/delete custom dimension config file in game.
    • Optimize config IO.
    • Move config to subfolder '.minecraft/config/sfcr/'. Old config will be moved automatically when loaded.
    • Remove unshared config from custom dimension config file.
    • Add an option to delete current custom config file when exiting configScreen.
  • Add an option for forcibly rendering when cloudHeight is not 'Follow Vanilla', works like ~v1.7.
    • Default cloudHeight now set to 'Follow Vanilla'.
  • Remove redundant precipitation density config for mc < 1.20. (they use downfall directly)
  • Refactor face compressor to reduce memory use.
  • SFCR packet will not send to player who wasn't have SFCR installed.
  • Slightly improved view culling performance.
  • Now cloudHeight step by cloudBlockHeight in configScreen.
  • Fix weather density has stop to update when 'enableServer' is disabled.
  • Fix renderDistance only save to default config file when renderDistanceFitToView is enabled.
  • Fix concurrent violate crash when smooth change is enabled.
  • Fix smooth change not work. (but it's still very...ugly...)