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SuperChunk - Extreme chunk generation

The most extreme chunk generation mod using extremely modified source files from the best chunk generation mods + more.
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superchunk-0.5.0.jar

File namesuperchunk-0.5.0.jar
Uploaded
Oct 17, 2026
Downloads
144
Size
6.8 MB
Mod Loaders
NeoForge
File ID
9231417
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:superchunk-extreme-chunk-generation-1614456:9231417"

Learn more about Curse Maven

What's new

SuperChunk 0.5.0!

  • CPU per chunk cut by about 13.6% (29.3 → 25.3 ms on my PC), and 14–24% more chunks per second with identical world output.
  • Cells proven solid or air skip the per-block evaluations; about 88% of overworld cells are decided this way
  • Neighbouring chunks share edge columns and surface levels plus smaller allocation cuts.
  • Cold GPU boot on NVIDIA is faster (436 → 313 s on my pc) with the same output and speed.
  • Biomes and geodes match vanilla again (geodes were mostly wrong in 0.4.1)
  • GPU programs too large to compile safely now run on the CPU instead, so stuff like Tectonic can no longer OOM-kill the server
  • Fixed /save-all flush hanging until the watchdog killed the server
  • Fixed stopping the server during chunk generation skipping the world save
  • A mod block entity that fails to save no longer breaks the chunk.
  • Fixed smaller compatibility issues

This mod has no additional files