super_resolution-neoforge-1.21.11-0.9.1-alpha.2+opengl.jar
Curse Maven Snippet
What's new
0.9.1-alpha.2
✨ 新增
- 算法
- 新增 NVIDIA DLSS Ray Reconstruction 支持;需要光影包支持 NVIDIA DLSS Ray Reconstruction,否则不可使用
- 26.2 支持 Streamline
- 配置界面
- 新增 NVIDIA DLSS Ray Reconstruction 启用选项
- 新增自动隐藏被光影包禁用算法的选项
- 配置页面新增滚动条
- 新增可选呈现后端配置,支持 OpenGL 与 Vulkan
- 低延迟选项新增后端可用性检查
- 渲染
- 新增 Vulkan-OpenGL 互操作资源 Y 轴翻转配置
🔧 改进
- 配置界面
- 改进性能图表显示,增加数据采样数量
- 算法
- DLSS Ray Reconstruction 资源支持从 NVIDIA NGX OTA Server 获取最新版本
- 渲染
- Vulkan-OpenGL 互操作资源默认关闭 Y 轴翻转,可能会提升一定的性能
🐛 修复
- 渲染
- 修复 26.2 的相机状态捕获问题
✨ Added
- Algorithms
- Added NVIDIA DLSS Ray Reconstruction support; a shader pack with NVIDIA DLSS Ray Reconstruction support is required
- Added Streamline support for Minecraft 26.2
- Config UI
- Added an option to enable NVIDIA DLSS Ray Reconstruction
- Added an option to automatically hide algorithms disabled by shader packs
- Added scrollbars to configuration pages
- Added selectable presentation backends for OpenGL and Vulkan
- Added backend availability checks for low-latency options
- Rendering
- Added a Vulkan-OpenGL interop resource Y-axis flipping option
🔧 Improved
- Config UI
- Improved performance charts with increased data sample capacity
- Algorithms
- DLSS Ray Reconstruction resources can now retrieve the latest version from the NVIDIA NGX OTA Server
- Rendering
- Disabled Vulkan-OpenGL interop resource Y-axis flipping by default; this may provide a performance improvement
🐛 Fixed
- Rendering
- Fixed camera state capture on Minecraft 26.2
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