A beacon of light fueled from a star, this can lead you home from afar. The beacon's color can be changed, as well as the name of the waypoint. The waypoint will show on the Gravity Helmet's HUD as well.
This is the block you will use to harness the awesome energy of the star. It must be supported with a star container, placed in the center, before it can contain a star and harvest it.
A super dense storage device that can store over 2 trillion (2^40) items, and fluids.
The introductory item to the mod. Once you make this, the tooltips should lead you onwards.
The armor offered in Super Massive Tech. Provides many powers such as the ability to float as if in low gravity, affect the gravity of others, and a super hi-tech HUD.
A unique item transfer device, this hopper can not only place its contents into the attached inventory, but it will also suck in nearby items -- from the world AND from nearby inventories.
SMT Stars come in many different types, each with their own power storage and output...and dangers.
Description
Super Massive Tech
What is this mod all about?
This mod centers around stars, black holes, and all the powers and disasters that accompany them.
How do I get started?
The first thing you need to craft is called the Heart of Star, this will be your gateway into everything in the mod. Yes, it is quite expensive, but you can recoup some of the expense later. The tooltips will guide you from there.
Blocks
Black Hole Storage: Can store 2^40 (about 1 trillion) items AND liquids (of one type).
Black Hole Hopper: Pulls from inventories up to 6 blocks away, and inserts them into the inventory it is attached to. Also pulls in nearby items.
Star Harvester: Creates power from stars. The rate is variable based on the star. Looks really cool.The base block:
Gif of the animation:
This block must first have a star container inserted into it, then a star. It will then begin to generate power.
Waypoint: This block serves as a marker for anything you may need. It shows up visibly in the sky, much like a beacon, and can be named and colored. It will show up on the HUD of the Gravity Helmet.
Black Hole (NYI):?????????
Items
Currently the main item in the mod. Created in a violent explosion, these items can provide you power for a loooong time. They are also used in most recipes.
Gravity Armor: Protection from a large amount of damage, as well as a large array of useful modules, see below:
Description of all current modules:
Gravity Resist The base effect of the armor, conteracts all gravitational sources and makes you float as if you were in microgravity. Applies to: ALL Modes: ON, OFF
Tool-Switcher When activated, it picks the best tool in your hotbar for the current block you are mining. Applies to: Chestplate Modes: ON, OFF
HUD Shows a compass on the top of your screen, and also some useful notifications in the bottom left, such as when armor abilities are toggled on and off.Also allows you to see all your waypoints and their names, so that you may easily navigate to any of them. Applies to: Helmet Modes: ON, Compass Only, Text Only, OFF
Field: Anti-Grav:All entities nearby, in a certain (configurable) radius, will slowly float upwards around you, as if their gravity was reversed. Repulsor: Repels all nearby entities from the player. Attractor: Attracts all nearby entities to the player. Applies to: Chestplate Modes: Anti-Grav, Repulsor, Attractor, OFF
Other Features:
An achievement system! This mod has many achievements to help guide you along, as well as some enhancements for vanilla achievements.
In-game config editing! This mod is among the first to support the new forge feature. From the main menu, simply go to mods -> select Super Massive Tech -> config, and you will be able to configure most anything without restarting the game!
Notes:
This mod is in an alpha state. While it is mostly stable many things are temporary and/or missing.
Here is a basic list:
Recipes are temporary. Many of the Black Hole items have stars in their recipe where it would be a black hole.
The waypoint recipe is much more expensive than I would like, but I am missing some features in the waypoint block required to change it.
Black holes are NYI, and will be a major part of the mod.
Visuals will improve. I realize the stars are a bit lackluster at this time.
More mod support will come. I need NEI plugins for some of my recipes and things like that.