Super Cool Logistics 0.3.0
Curse Maven Snippet
What's new
## 0.3.0
## New
- **Network Tool:** open and edit any pad from afar. Pads in unloaded chunks say so and take the changes when they load.
- **Summary tab:** see what each pad sends and receives, how much per second, and how it is doing. Click a pad to see all its settings and what goes through it. Search by id, name or machine.
**Network usage:**- see how much server time a network uses and what it moves each second.
- **Pad screen:** Back button when opened from the Network Tool, resource headers open their tab, and clicking a pad in the list shows where it is in the world.
- Screens reopen where you left them. The Network Tool screen is wider.
## Changed
- **Energy:** every machine gets the pad's Per tick every tick, up to 150,000 FE/t. Items, fluids and gases move at Ultimate upgrade limits, shared evenly.
- Pads stay on machines that are upgraded in place, such as Mekanism tiers.
## Fixed
- Energy lost to rounding in Mekanism machines.
- Pads feeding their own machine.
- Cables loading chunks, and missing targets whose chunk loaded later.
## Servers
- Limits on request and edit floods.
- From afar, only the player who placed a pad can change what it does.
- Public networks hide other players' pad locations.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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