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Sun Panels

The mod adds three-tiered solar panels and a pipe system for energy transport.
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sun_panels-1.1.0.jar

File namesun_panels-1.1.0.jar
Uploader
Rainy228Rainy228
Uploaded
Oct 26, 2026
Downloads
18
Size
99.3 KB
Mod Loaders
NeoForge
File ID
9332761
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:sun-panels-1220404:9332761"

Learn more about Curse Maven

What's new

Sun Panels 1.1.0 (Minecraft 1.21.1)

Fixed

  • A glass block placed directly on top of a panel no longer stops generation. Panels now check sky light, which passes through glass.
  • Power now travels through pipes of any length (before, it stopped after one pipe).
  • Panels now reach their full rated output in clear daylight. Before, they produced only half all day.
  • Crafting recipes now load correctly.
  • Panels and pipes now drop themselves when mined with a pickaxe.
  • Removed a log message that every panel wrote every 10 seconds.

New

  • Status screen: right-click a panel to see stored energy, current output and sky access. Works for all three tiers.
  • Pipes reworked into a lag-free network: they never tick, store nothing and send power straight to every connected machine. Throughput is limited by the slowest pipe in the line.
  • Crafting recipes for all three pipe tiers.
  • New textures for panels and pipes: the tier shows by colour (cyan, orange, red) and by the dots on the panel side.
  • New mod logo.
  • Russian translation.

Thanks to everyone who reported the glass and pipe bugs!

This mod has no related projects