Summoner Expansion

This mod made many terraria-style summon wands and whips based on Terra Entity.

This mod added 18 terraria-style summon wands and 5 unique whips based on Terra Entity mod. It also fixed multiple bugs of Terra Entity.

New Contents

1. New minion AI type: Quick Sword. This is a kind of minion that attacks enemy with very high frequency, like Blade Staff in terraria.

2. Added 18 new summon wands: 6 uses more than 1 minion capacity;5 Quick Sword type,6 normal Summon Sword type,7 Fly Ranged Attack type.

3. Added 5 new whips.

4. New summon wands and whips' attributes are all configurable.

Bug Fixes

1. Fixes the bug that some slimes' hitboxes are too small.

2. Fixes the bug that minion capacity is not correctly calculated when summoning minions that uses more than 1 minion capacity.

3. Fixes the bug that when attacking enemy using leather whip,the enemy will be buffed by strength effect.

4. Fixes the bug that whip can't be used when not enchanted "Sweeping Whip" enchantment.

Improvements

1. Original Terra Entity's summon wand and whip attributes are all configurable.

2. Optimized normal Summon Sword's AI so that it will attack more frequently and not be that dumb.

3. Mimics now will lock on nearest player immediately when attacked (instead of when player is within 5 blocks).

4. Biome Mimics nowjumps faster and can penetrate through blocks when following player.

5. Fly Ranged Attack minions will not cause mandatory knockback. This avoids AI of some bosses not behaving correctly.

6. Explicitly mark the AI type of every summon wands as tooltip.

Credits

The great mod Terra Entity, the mandatory dependency and the basis of this mod, is made by Magic Jvav Team. Thanks to their code and resources, I can make this expansion mod.

Also, thanks to Terraria and Calamity mod developers that give me inspirations to make some of those wands and whips.

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The Summoner Expansion Team

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