Subterrestrial
Subterrestrial adds new structures, Underground Cabins. These are modular two-to-three-story subsurface houses that are based on Terraria's Underground Cabins. They contain one main chest and multiple smaller chests, furniture and workstations throughout the structure.
Features
- Biome variations: Eight different cabin types, depending on the biome: Default, Deepslate, Desert, Mesa, Taiga, Ice, Jungle and Ocean.
- Cabin variations: Cabins feature random loot, rooms, degradation, foliage and destruction. No two cabins are the same!
Integrations
Additional Additions: Some chests occasionally contain Additional Additions loot.
Artifacts: Some chests occasionally contain artifacts.
Croptopia: Some chests occasionally contain Croptopia food and cookware.
Modern Industrialization / Tech Reborn: Some chests occasionally contain tech loot.
Numismatic Overhaul: Chests occasionally contain coins.
The Extractinator: The main chest is replaced with an extractinator, allowing for a convenient way to obtain one.
Forge
I will not port this mod to Forge; however, you are welcome to port it yourself.
Modpacks
Feel free to put this in your modpack -- no need to ask.
Hey! i made showcase of your mod!
In reply to re1taress:
Thanks for the feature!
Hello! Please fix the compatibility of this mod with Aether Reborn. A lot of huts appear at the bottom of the world.
In reply to rail7576:
It's not supposed to be compatible with Aether Reborn, so you can't really make a complaint about this.
In reply to rail7576:
The structures from this mod are not supposed to spawn in other dimensions. I'll patch this in the next update.
In reply to AlexNijjar:
Thank you!
Can this be used serverside so that vanilla clients can connect?
In reply to DudeCommando:
Yes. It’s required on server and optional on client.
Will the structure spawn in Terralith and BYG biomes?
In reply to ArdissaPS:
No, in 1.18, the structures only spawn in vanilla biomes. I am trying to add modded biome support in the 1.19 version, though.
In reply to AlexNijjar
How about biome tag instead? so it will spawn on biome with specifig tag/group
https://imgur.com/a/Iyvdpkw please help, idk what's going on.
In reply to InkWhaleLive:
Do you have Cloth Config installed? Subterestrial requires it.
If that doesn't work, send the logs, and I'll check it out.
In reply to AlexNijjar:
Ohhhh you need Cloth Config? It says here you only need Fabric API but i tried with cloth and it works! thank!
In reply to InkWhaleLive:
Where does it say that it only requires Fabric API? I’ll change it to include cloth.
In reply to AlexNijjar:
https://imgur.com/a/44QrPWo
In reply to InkWhaleLive:
Should be much more clear now.
Hey, loving the mod however it seems like I am getting a lot of errors when it comes to spawning Fletching Tables and Smithing Tables in the structures which is causing the server to lag. Do you know if anything can be done about that? Error below.
Tried to load a block entity for block Block{minecraft:fletching_table} but failed at location class_2338{x=-377, y=13, z=496} same for smithing table.
I think it might be trying to spawn multiple things in the same spot?
If anyone could help that would be great!
In reply to pasta11ini:
Hmm, Subterrestrial doesn't do anything special with fletching and smithing tables. Can you send a mod list, and is it happening with vanilla villages too? (villages also generate fletching and smithing tables).
Hi! I truly enjoy this mod, gives me terraria exploration vibes. But can you add support for the mod Artifacts? It would completely make my terraria to minecraft experience 100x better. Ty!!