Arctic Kelp Caves & East Arctic Update | Sector Zero
Curse Maven Snippet
What's new
Update Log
Changes:
- slightly increased thumper range [ice Worms now hear it from further away] [ice Worms spawn on land in the Arctic spires: -700 ~ -539 where it Burrows through the ground]
Blocks:
- added Arctic kelp root [changes model depending: hanging connected to surface]
- added kelp root seed [when placed grows a random Arctic kelp root either hanging or on ground]
- added frost Vase plant
- added thermal lily [when a Player gets close, the lily will face the Player and heat up to warm the Player and reduce frost/gives the heated buff]
Items:
- added aquatic bonemeal [can be used to grow seagrass and kelp on the seafloor]
Biomes Finished:
- added flora and Fauna to the Arctic kelp Caves [example entrance: 181 32 -476]
[radiant sieve corals / Arctic kelp roots / Oxygen plants] [spinner fish / sea Monkeys / hoopfish / crashfish (in sulfur plants)]
[Sea Monkey Nests (example): 5 -44 -474]
- added more seagrass and added kelp to the existing Arctic kelp Forests to make it more lush (some Areas)
- added flora and Fauna to the east Arctic [1655 ~ -205]
[water: creepvines / frost Anemone / redwort / violet beau] [land: fevered pepper tree / frost Vase plant / honeycomb fungus]
[Arctic peeper / Arctic ray / bladderfish / boomerang / chelicerate / glow whale / pengling & pengwing / pinnacarid / rockgrub / Titan holefish & symbiotes]
- added thermal lily to the starting area that the Player crashes in [when Walking down the path there are some on the left & right]
This mod has no additional files

