The official wiki can be found here.
This library is more of a requirement for most of my mods. It can be used however by developpers to code shields. it has some nifty methods like server side and client side raytracing.
check the source here for more info : GitHub
It has some targetting logic, and allows all the Class mods (bma and umbralux) to be independant of the rpg inventory mod.
so since i didnt find any information on it ill just ask
is it possible to use this in a public modpack i'm making?
Can you make it for 1.7.10
oof
:(
In reply to Forge_User_87660852:
In reply to AbsolemJackdaw:
DX
I need this mod for telepads mod for 1.7.10 but there is not a download for 1.7.10
In reply to flameshot12:
In reply to Subaraki:
for 1.12.2 ?
i dont find them *-*
help plz ?
In reply to LKNMBSTH:
Hello there! I've installed the Class Armor: Necromancer and Paladin mod for 1.12, but I am not finding the required sublib for 1.12 that is need to run the Class Armor mod.
In reply to Mjenf2016:
Hey Subaraki, I opened an issue (server crash) with the new version of Sublib, don't know if you've seen it... https://github.com/ArtixAllMighty/SubLib/issues/1
In reply to Endmateria:
In reply to Subaraki:
Yeah, I had a feeling that was the case, given that your Github issue tracker was empty. I guess I could've posted it here to begin with, but I hate making a mess of the comment section(s) with crash reports. Anyways, thanks for the quick fix and for letting me know.
People that are having problems with this library, go to the downloads and download the sublib.jar instead of the sublib Sources.jar. At this moment curseforge will download the sources instead of the library when downloading the mod from the launcher
In reply to Forge_User_42994477:
1.11 should work with the 1.11.2 version. If not, ill be updating this soon !
Will you be updating to 1.11.2?