STYGION Optimize 0.2.2 (NeoForge 1.21.1)
Curse Maven Snippet
What's new
0.2.2: Sable (server): a block that changes at the edge of the loaded world no longer makes Sable load or generate the neighbouring chunk on the main thread for its physics (stalls of 0.5 to 2.5 s). Sable (client): when a ship grows, only the sections you changed yourself are rebuilt at once; the rest in the background.
Since 0.2.1: Carry On sync packets no longer disconnect players. Since 0.2.0: cheaper natural spawning, pathfinding and NTGL ticks; blocks of removed mods load as vanilla blocks. Since 0.1.0: autosave of player data, statistics and advancements off the main thread.
Every part has a switch in config/stygion_optimize-common.toml. The mod sends nothing anywhere.
This mod has no additional files

