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Stuck Snowballs

Snowballs stick to players that they hit, just like arrows.
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stucksnowballs-1.21.4-2.0.0.jar

File namestucksnowballs-1.21.4-2.0.0.jar
Uploader
AntoniG_GAntoniG_G
Uploaded
Nov 3, 2026
Downloads
5
Size
1.6 MB
Mod Loaders
Forge
File ID
9422788
Type
R
Release
Supported game versions
  • 1.21.4

Curse Maven Snippet

Forge

implementation "curse.maven:stuck-snowballs-1780508:9422788"

Learn more about Curse Maven

What's new

Stuck Snowballs is a lightweight mod that makes snowballs stick to entities and players upon impact, visually mimicking the vanilla behavior of arrows!

❄️ Features

  • Visual Sticking Mechanics: Snowballs now get stuck in players and mobs when hit, adding a fun and immersive visual effect.

  • Fully Configurable: Easily adjust the maximum number of stuck snowballs, how long they stay visible, and other parameters via the config file.

  • Multiplayer Ready: Smooth client-server synchronization ensures all players see stuck snowballs in real-time.


# ❄️ Stuck Snowballs — The Animation & Movement Update!

Here is a detailed breakdown of everything that has changed, been improved, and added in this version:

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### 🎨 Visual Overhauls & Immersive Animations
* **Completely Redesigned Models:** The 3D models for snowballs that stick to entities have been entirely remade from scratch. They now look much more natural, realistic, and better integrated into the Minecraft world.
* **Brand New Smooth Animations:** We have added fluid animations to the stuck snowballs, making the impact and presence of the snow on players and mobs feel alive rather than static.

### 🏃 Dynamic Physics & Movement Mechanics
* **Action-Based Snow Slipping:** Snowballs are no longer permanently glued to moving targets! We have introduced a brand-new mechanical feature where physical activity directly affects the stuck snow. 
* **Motion Detachment:** Engaging in high-velocity actions—such as running, sprinting, or jumping—will now cause the stuck snowballs to gradually slide down and fall off the entity's body over time, mimicking real-world physics.

### 🛠️ Stability, Bug Fixes & Code Optimization
* **General Bug Squashing:** We went under the hood to detect and eliminate various minor glitches and rendering bugs that were present in the initial release.
* **Performance Enhancements:** Optimized the rendering logic to ensure that having multiple snowballs stuck to numerous entities simultaneously will not impact your frames-per-second (FPS).
* **Improved Syncing:** Enhanced the client-to-server data transmission for even smoother replication in multiplayer environments.

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Happy snowball fights! ⛄

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