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Structure Grief Manager

A server-side (and client side) protection mod that allows temporary destruction and building within structures using auto-respawn and auto-decay mechanics.
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structure_grief_manager-0.3.jar

File namestructure_grief_manager-0.3.jar
Uploader
kamszrkamszr
Uploaded
Feb 3, 2026
Downloads
748
Size
72.4 KB
Mod Loaders
Forge
File ID
7572561
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:strucure-grief-manager-1452273:7572561")

Learn more about Curse Maven

What's new

Changelog (v0.3)

Improvements:

  • Precise Detection: SGM now detects if you are physically inside a structure's pieces (rooms, corridors) rather than just being in the general area. This fixes the issue where players mining in caves below a village were prevented from breaking blocks.
  • Smart Padding: Added a padding configuration option (default: 2 blocks). This creates a small buffer zone around buildings to protect walls and floors without claiming the entire chunk height.
  • Performance: Implemented a geometry cache using WeakReferences. Structure shapes are calculated once and stored efficiently, significantly reducing lag for large structures like Ancient Cities.

Commands:

  • /sgm info now shows if precise detection is active for the current zone and its configured padding.

This mod has no additional files