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Structure Grief Manager

A server-side (and client side) protection mod that allows temporary destruction and building within structures using auto-respawn and auto-decay mechanics.

File Details

structure_grief_manager-0.3.jar

  • B
  • Feb 3, 2026
  • 72.39 KB
  • 361
  • 1.20.1
  • Forge

File Name

structure_grief_manager-0.3.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:strucure-grief-manager-1452273:7572561")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changelog (v0.3)

Improvements:

  • Precise Detection: SGM now detects if you are physically inside a structure's pieces (rooms, corridors) rather than just being in the general area. This fixes the issue where players mining in caves below a village were prevented from breaking blocks.
  • Smart Padding: Added a padding configuration option (default: 2 blocks). This creates a small buffer zone around buildings to protect walls and floors without claiming the entire chunk height.
  • Performance: Implemented a geometry cache using WeakReferences. Structure shapes are calculated once and stored efficiently, significantly reducing lag for large structures like Ancient Cities.

Commands:

  • /sgm info now shows if precise detection is active for the current zone and its configured padding.