Structure Debug Helper

Debug world, but for structures!
All structure templates are neatly organized

All structure templates are neatly organized

Barrier Void has collision, but is skipped in the Jigsaw's SAVE mode and disappears when the structure is generated.

Barrier Void has collision, but is skipped in the Jigsaw's SAVE mode and disappears when the structure is generated.

Description

This mod is inspired by mvciek's Structure Debug. I recreated it simply, because I needed a quick way to access all structure templates in one place.

It contains the same feature as mvciek's Fabric version:

  • Dedicated Debug Dimension: A custom dimension (structuredebughelper:structure_debug) where structures are placed in an organized grid pattern.
  • World Preset: Adds a "Structure Debug" world type for easy creation of debug worlds.
  • Teleport Command: Quickly teleport to specific structures within the debug dimension using /tpstructure <template_id>
  • Structure Blocks: Automatically places Structure Blocks in Save mode next to generated structures for easy saving and manipulation.

Extra features, not found in the Fabric version:

  • Barrier Void: acts similar to regular Barrier block but is not saved with the structure piece, similarly to Structure Void. Useful when you are working on a structure piece and wand to hold entities in place.

This mod is and will stay on Forge 1.20.1, because this is the only version I need. mvciek's version is on Fabric 1.21.1 which you can probably run using a connector mod (the code is very minimal for any conflicts).

I published this version simply because I believe someone else might find it useful when designing a modpack.

The Structure Debug Helper Team

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