Structural Tools is a utility mod designed for modpack creators and developers. It exports in-game structures into JSON files, essential for creating multiblock structures or custom machine models.
Key Features
- **Structure Export**:
Export selected areas as standard JSON data.
- **MMCE Support**:
Supports exporting to Modular Machinery Community Edition (MMCE) format for defining machine structures.
Blockbench Plugin
A powerful Blockbench plugin (`structural_tools_importer.js`) is included for visual editing and optimizing exported structures.
It can convert complex structures into low-poly models, significantly reducing block count via **Smart Merging** and **Force Max** modes, ideal for preview models or simplifying complex builds.
Plugin Highlights
- **Smart Import**:
Automatically merges adjacent blocks to optimize polygon count.
- **Force Max Mode**:
Offers extreme model simplification algorithms (like shell extraction, cavity filling) to generate ultra-low-poly previews.
- Utilities:
Includes shell preservation, visible-face retention, and uniform scaling tools.
Quick Usage
Export Structure
Use in-game commands to export structures; files are generated in `config/structural_tools_exports/`.
- Standard Export**:
`/structural_tools export <name>`
- MMCE Export**:
`/structural_tools export_mmce <name>`
Install Plugin
1. Open Blockbench, go to **File** -> **Plugins** -> **Load Plugin from File**.
2. Navigate to the mod directory and select:
`tools/blockbench/structural_tools_importer/structural_tools_importer.js`
Import & Edit
Load the generated JSON file in Blockbench via **File** -> **Import** -> **Import Structural Tools Export** for editing.