File Details
stridelock-1.0.0.jar
- R
- Apr 12, 2026
- 9.50 KB
- 90
- 26.1.2+2
- Fabric
File Name
stridelock-1.0.0.jar
Supported Versions
- 26.1.2
- 26.1.1
- 26.1
Curse Maven Snippet
Changelog
This file groups patch and smaller updates under the nearest full release header.
1.0.0
0.0.1
- Initial client-side StrideLock release for Fabric on Minecraft
26.1.x. - Added a configurable hotkey to toggle automatic movement.
0.0.2
- Auto movement now preserves the direction captured when enabled, including strafing, backwards movement, and diagonals.
- Sneaking is now captured and preserved as part of the auto-move state.
- Sprint and sneak input are applied on state transitions instead of being retriggered every tick.
- Auto-move can now promote a walking session into a sprinting session if the player presses sprint while auto-move is active.
- Auto-move now keeps the captured movement direction latched even after the original movement keys are released.
- Forward double-tap sprint now promotes an active auto-walk session into sprinting instead of interrupting the auto movement.
- Pressing the opposite movement key while auto-walking now reverses the latched walking direction.
- Pressing the opposite movement key while auto-sprinting now drops to walking while keeping the original direction.
- Pressing sneak during an active auto-walk or auto-sprint now latches sneak on and keeps the current movement direction.
- Added Mod Menu summary and description translations.
- Updated the published mod author metadata to
Kirkalish.
1.0.0
- First release build of StrideLock.
- Movement is now latched as a single direction so auto-strafe stays strictly
leftorrightinstead of blending into diagonal movement. - Forward and backward input can now override an active auto-strafe direction.
- Sneak now behaves as a true toggle while auto-move is active.
- Auto-sprint now mirrors the sprint key state while active to reduce inconsistent sprint-entry jitter.
- Added richer auto-move overlay messages that report the current direction, movement mode, and sneak state when auto-walk changes state.

