Stressful Sanity

A simple mod about maintaining your sanity or suffering the consequences...
You can't craft!

You can't craft!

You hear and feel things that aren't there...

You hear and feel things that aren't there...

Each hit you take hits you twice!

Each hit you take hits you twice!

You overcame your demons and are now temporarily immune to afflictions...

You overcame your demons and are now temporarily immune to afflictions...

You are haunted by phantoms!

You are haunted by phantoms!

Fighting eldritch behemoths in dark areas maybe isn't the best activity for your mental health...

Fighting eldritch behemoths in dark areas maybe isn't the best activity for your mental health...

Spending time fishing with your loyal companion while warming up by a campfire is great for your mental health!

Spending time fishing with your loyal companion while warming up by a campfire is great for your mental health!

You can't build!

You can't build!

Description

This mod adds a simple sanity mechanic inspired by the darkest dungeon stress system (viewable by typing in "/sanity") that the player has to maintain by doing therapeutic activities like farming and eating while things like taking damage and being in the dark lowers it. Once your sanity reaches 0%, you will be cursed with one of many horrible afflictions that negatively impact gameplay for several minutes. This mod will get some updates if there's interest, so feel free to comment suggestions!

The Stressful Sanity Team

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