Strength In Numbers 1.1.0 (1.20-1.20.1)
Curse Maven Snippet
What's new
Native on Fabric and Forge
- One jar for Fabric and Forge, Minecraft 1.20 and 1.20.1. On Forge it runs natively: Sinytra Connector and Forgified Fabric API are no longer needed.
- On Forge, the settings screen opens from the Mods screen (Strength In Numbers → Config). On Fabric it stays in Mod Menu.
- On Forge too, the game refuses to start next to HerdsPanic, Herd Mentality, Herd Instinct, Herd Hysteria, or Animals herding, as it already did on Fabric.
Requires Stope 2.0.1
- Strength In Numbers now requires Stope 2.0.1 or newer (below 3.0.0): install Stope's file for your loader. On Forge, Minecraft 1.20 runs on Forge 46.0.14 and 1.20.1 on Forge 47.
Settings and herds
- Your settings file keeps working as it is. A setting with the wrong kind of value (for
example
"updateInterval": "fast") now resets only that setting, with a warning that names it; the rest of the file still applies. Before, the whole file fell back to the defaults. - Settings missing from
strengthinnumbers.jsonare added to it with their default values. Warnings about the settings file name the file and say what each setting accepts. - An animal carrying a player in any seat (such as a camel's back seat) now counts as kept and stays out of herds. Before, only the rider in control counted.
- Rule files in
config/strengthinnumbers/rules/are read in the exact character order of their names, capital letters first (Zebra.jsonbeforeapple.json), the same on every system. The file whose name sorts later still wins.
This mod has no additional files

