This mod is a spiritual successor of the original Straw Golem mod for modern versions of Minecraft.
Forge Version. Fabric Version Here
This mod adds a helpful (and awfully cute) little golem to do some of your farming for you
Harvesting
- Automatic harvesting, replanting of crops & delivery to a nearby container
- Can specify which container to deliver by shift right clicking golem and then container with an empty hand
- Supports modded crops and containers, stem grown blocks like pumpkins and melons, and more!
- Can add a whitelist / blacklist in config
Lifespan
- Golems have a 7 day lifespan by default. This is configurable
- Certain actions, like carrying a heavy block, being in water or the rain add an additional -1/tick penalty each (cumulative)
- Lifespan can be restored with wheat. 1 wheat = 1/4 minecraft day
- Strawgolem health is capped by their lifespan %. A golem with 3.5 days remaining will have a max health of 1 heart
- Lifespan is indicated via HWYLA or by their decaying texture. When they're very old there's a fly that hovers around 'em
Hunger
- Loves apples! They will follow you if you hold one
- Golems get hungry in 2 days by default. This is configurable
- If they don't get an apple in time, they will sit and pout until you give them one!
- Each apple gives them another day before they're hungry again
Miscellaneous
- Iron Golems get curious sometimes, and will pick straw golems up for inspection
- Farm animals get hungry sometimes, and will take a little monch. Don't let their health get too low!
- Raiders seem to really have it out for straw golems. Make sure to protect them!
- I've always tried to make the mod pretty configurable so modpack makers can have their way with it.
- Crops can be whitelist or blacklist, harvesting, replanting and delivery can all be toggled
- Crop detection range can be edited
- Lifespan and hunger defaults can be changed, or disabled alltogether. Lifespan penalties can also be toggled individually
- Tether system can be toggled and altered
- Misc features like shivering, iron golem pickup can be toggled as well
What are you waiting for? Let's get farming!
If you like this mod, be sure to check out my other ones!
https://www.curseforge.com/minecraft/mc-mods/teams-mod
https://www.curseforge.com/minecraft/mc-mods/pigstep-backport
Oh, and yes, feel free to include my mod in modpacks!
I urge you to give them hats for when they are used as pilots for the new Create trains!!!
1.18.2 smp, gave my golems apples and they started zooming around the field like the flash, without picking anything up. most of them then started pouting but one just won't stop. they also don't seem to like putting things in chests that're under fences?
mod fails to load correctly on forge 41.1.0, minecraft 1.19
In reply to neowantsthedrops:
same , exit code 1 i dont know why
In reply to deetwixx:
look at the game versions
1.17.2
1.17.2
So I installed this for 1.18.2 and had something weird happen:
I put down the haybale and smack it with a carved pumpkin...
...and nothing happens.
I've tried it tested in creative and survival on multiple single-player worlds.
Any thoughts?
Both versions for 1.19 are crashing game non stop, pls fix that!
What triggers the Straw Golem into evolving to the Strawn Golem. Can it be turned off?
1.17.1 pleaseee
Can you make this available for 1.19, please
This, please fix :(
Would it be possible to add a feature that allows straw golems to pick up apples and wheat off of the ground and eat them?
ya puse el mod en la carpeta que ya venia incluida de mods, pero cuando quiero crear al golem no se puede, como puedo activar el moos??
Hey I downloaded your mod but I think it’s broken the golems are only harvesting the wheat; potatoes and beetroot, they are not planting seeds or harvesting watermelon or pumpkin
feeling a bit sad coming back to empty farms with nothing in chests and no seeds being planted
Version 1.19 it's not working, hope to fix soon.
Hi, I've found that the Forge 1.19 versions of this mod just do not work for me. I created a profile with only this mod installed and it gives me the infamous "Exit code 1" error. I can run plenty of other mods and am able to launch MC, but as soon as I add this one the error occurs.
Does anyone have any idea why this could be happening? and any potential way to fix it?
is there a way to make them spawn naturally?
Might you be able to Update it to the new Forge version of 1.19?
Hey!! i have a problem with this mod, btw im new about mods in minecraft, so if i dont know things tell me!
(i talk spanish, sorry if i say somethig wrong)
When i put the mod in "mods" or "resource packs", i try to make de golem, but ¡he its not here! i try some many thigs, some help?