[Forge] Strange Matter - 1.20.1 - 0.3.0
Curse Maven Snippet
What's new
## [0.3.0] - 12/16/2025
### Added
- **Chrono Blister**: A gadget that shoots a bubble of time blocks that slow down mobs.
- **Tinfoil Hat**: A helmet that protects the player from certain anomaly effects.
- **Research Tablet Debug Tools**: In-game debug tools for research node layout and positioning
- **Debug Mode Toggle**: Press Ctrl+D in the research tablet screen to toggle debug mode
- **Mouse Coordinate Display**: Shows X/Y coordinates in research space and grid-aligned positions when debug mode is active
- **Node Dragging**: Click and drag research nodes to reposition them with 80-unit grid snapping
- **Position Persistence**: Node positions are saved to `config/strangematter/research_node_positions.json` for sharing between modpacks
- **Manual Save**: Press Ctrl+S in debug mode to manually save node positions
- **Research Tablet Zoom**: Added ability to zoom in the research tablet using the scroll wheel.
### Changed
- **Energetic Rift Zaps Lightning Rod**: Placing a lightning rod near an energetic rift directs all zaps to the lightning rod, protecting mobs/players.
### Fixed
- **Dimension Dependent Research**: Fixed issue where research was dependent on the dimension the player was in.
- **Graviton Hammer Block Breaking**: Fixed issue where Graviton Hammer AoE/tunnel mining could break bedrock and bypass FTB Chunks claims.
- **Ores not working with modded tools**: Fixed issue where tools from some other mods don't drop shards/resonite when mining ores.
- **Dedicated Server Startup Crash**: Fixed dedicated server crash by moving client-only packet/UI/sound hooks behind proper Dist guards.
This mod has no additional files

