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Strange Gameplay

Diffrent gamerules which change the gameplay.
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sc_gameplay-1.0.1-neoforge-1.21.8.jar

File namesc_gameplay-1.0.1-neoforge-1.21.8.jar
Uploader
HctilgMetsysHctilgMetsys
Uploaded
Jan 29, 2026
Downloads
9
Size
70.8 KB
Mod Loaders
NeoForge
File ID
7546026
Type
R
Release
Supported game versions
  • 1.21.8

Curse Maven Snippet

NeoForge

implementation "curse.maven:strange-gameplay-1446425:7546026"

Learn more about Curse Maven

What's new

4 more game rules which each change some crauy things :)

TnTRun -> makes it aso that entities which die explode.

EffectRun -> Makes it so that spwning gives you up to 6 randome effects which can lead to interesting scenarios. Like instantly dying or floating into sky. Also all other entities have randome effects.

DummyRun -> Gives the player more hearts each time he gets damage. try finishing the game when you have so many hearts it fills your screen :D

ScarryRun -> Makes it so that mobs are much stronger and in the future will also hopefully be very scarry.

Plus changes on the existing Rules BlockCraft and ChatRun :) Try asking Gglitch for help.

This mod has no additional files