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Storms of the Wild

Get so conductive even lightning can’t resist! A mildly detailed system of sparks, conduction, and storms.

File Details

storms_of_the_wild-1.1.1-forge-1.20.1.jar

  • R
  • Mar 31, 2026
  • 801.05 KB
  • 4.5K
  • 1.20.1
  • Forge

File Name

storms_of_the_wild-1.1.1-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:storms-of-the-wild-1479263:7848435")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Hotfix!

I made an oopsies and left my debug stuff in the previous release. This version is the exact same as 1.1.0 but without those (hate that they are not in sync anymore). Sorry for the inconvenience! Below is the changelog of 1.1.0

Config Menu! And Other Improvements

Config Menu

A brand-new config menu has been added!

You can open it using the command

/stormsconfig

Or the configurable keybind (default: O). This menu allows you to toggle most features of the mod, replacing the old gamerules.

Do note that you need command permissions to access this menu.

Config Menu

Since gamerules are no longer used, you will need to reconfigure the mod after updating. It should be easy. The config is applied per-world and globally.

Bug Fixes & Small Changes

  • Improved performance related to item lightning attraction.
  • Fixed an issue where players could still attract lightning in clear weather after it rained. (hopefully!)
  • Players in spectator mode no longer attract lightning and cannot be damaged by it.