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Storms of the Wild

Get so conductive even lightning can’t resist! A mildly detailed system of sparks, conduction, and storms.

File Details

storms_of_the_wild-1.0.2-neoforge-1.21.1.jar

  • R
  • Mar 20, 2026
  • 108.08 KB
  • 766
  • 1.21.1
  • NeoForge

File Name

storms_of_the_wild-1.0.2-neoforge-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:storms-of-the-wild-1479263:7787364"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Fixed a couple of small bugs you probably wouldn't have noticed

  • Dropped conductive items now correctly check if they are exposed to the sky to determine if they can attract lightning, instead of checking the player.

  • Fixed an issue where tridents could destroy themselves when summoning lightning on entities in water (this one could actually mess you up).

Had to move things around a bit, so there might be weird bugs? Probably not but it makes me anxious.

Thanks a lot for enjoying my mods. It really means a lot to me.