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Stop Unloading My Resourcepacks [SUMR]

Prevents the game from disabling all resourcepacks if a shader related error occurs. Also adds a hot-reload key (F3 + R)
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[Fabric] v1.6.0 for mc 26.3

File nameeg_stop_unloading_my_shaders-1.6.0+26.3-fabric.jar
Uploaded
Sep 17, 2026
Downloads
114
Size
52.8 KB
Mod Loaders
Fabric
File ID
8907187
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

Fabric

modImplementation "curse.maven:stop-unloading-my-resourcepacks-sumr-1648720:8907187"

Learn more about Curse Maven

What's new

1.6.0

  • Ported to 26.3
  • Many things have changed internally and as such some error messages look different compared to previous versions:
    • Post effect related errors are now displayed as warnings and generally have more information than before
    • Shader compilation errors are now logged per pipeline instead of per shader type (in practice this just means you see 1 error even if both the fragment and vertex shaders failed to compile)
  • On OpenGL, some specific cases may still cause resourcepacks to be unloaded. This doesn't seem to be easily fixable for the time being
  • Removed the 'Hide linker logs' config option
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