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StockBridge:Refined Strotage+Create

Connect Create automation to Refined Storage 2. One block exposes your entire RS network as an inventory for depots, funnels, and mechanical arms.
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stockbridge-forge-1.20.1-1.4.0.jar

File namestockbridge-forge-1.20.1-1.4.0.jar
Uploader
SilverMistSilverMist
Uploaded
Jul 30, 2026
Downloads
431
Size
195.4 KB
Mod Loaders
Forge
File ID
8540787
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:stockbridge-refinedstrotage-create-1551188:8540787")

Learn more about Curse Maven

What's new

StockBridge 1.4.0 - forge

Added

  • Completely reworked in-game guide. Instead of a page of text, each chapter now shows a live diorama built from the real blocks: they drop into place one by one along a timeline you can scrub, replay or step through. Drag to orbit the scene, scroll to zoom.

  • Magnifier tool (Q). Pick it up and click any block in the scene to identify it — handy when a page shows Create or Refined Storage blocks you don't recognise.

  • Callout leader lines connect each page's note to the exact block it describes.

  • New "Settings" chapter explaining what was previously guesswork: per-side access modes, item filters, redstone modes and the comparator output.

  • Guide button added to the Network Interface GUI (the Colony Terminal already had one).

Changed

  • New block textures. StockBridge blocks now use their own machined-grey casing that matches Refined Storage's look, with coloured emissive circuit cutouts — instead of borrowing vanilla iron/gold textures.

  • Blocks are now visually distinct. The Network Interface has a collar, the Colony Terminal a tilted screen, and the Wireless Terminal a mast and dish. Previously all three were identical cubes because their detail was hidden inside a full block.

  • Energy is now configured in FE per second (default 5) rather than per tick.

  • Guide UI is rendered through a custom shader, so icons and lines stay smooth at any GUI scale.

Fixed

  •  
  • Fixed
    -The Network Interface no longer silently hides part of your storage. If your RS network held more item (or fluid) types than the configured limit, everything past that limit was invisible to Create with no explanation — funnels and Packagers only ever saw the first few, and a disk that wasn't full simply never showed up. The limit still exists for performance, but now Jade tells you when you've hit it ("Showing 256 of 1400 item types — raise maxExposedItemSlots in config") so it's obvious what's happening and how to fix it. The default limit was also raised from 256 to 512.
      Thanks to Brunodco123 for the detailed reports that led to this.
    - Blocks no longer light up without power. They now correctly require energy in the network to become active.
    - Fixed the Network Interface possibly handing Create the wrong item when the network contents changed mid-operation.

Requires: Minecraft 1.20.1, forge, Refined Storage. Create, MineColonies optional, Jade optional, JEI/EMI optional.

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