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Stitch

Resource pack shaders that keep working under shader packs: brings a pack's armour and model effects back under Iris and OptiFine.
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0.4.0

File namestitch-0.4.0.jar
Uploader
DablakbanditDablakbandit
Uploaded
Nov 8, 2026
Downloads
7
Size
103.8 KB
Mod Loaders
ForgeFabric
File ID
9518281
Type
B
Beta
Supported game versions
  • 26.3
  • 26.2
  • 26.1.2
  • 26.1.1
  • 26.1
  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21
  • 1.20.6
  • 1.20.5
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1
  • 1.20
  • 1.19.4
  • 1.19.3
  • 1.19.2
  • 1.19.1
  • 1.19
  • 1.18.2

Curse Maven Snippet

Forge

implementation "curse.maven:stitch-1760365:9518281"

Fabric

modImplementation "curse.maven:stitch-1760365:9518281"

Learn more about Curse Maven

What's new

Text in the world, and stitches that draw on the screen

  • Stitches can now target text_world in Minecraft's own core shaders (rendertype_text, and text from 26.2), for every release from 1.18.2. The compiler weaves into a pack's own core shader where it has one, so the pack's other changes stay.
  • New capabilities:
    • screen_position puts a vertex at a point on the screen, in front of the world, such as a minimap held in an item frame beside the player.
    • view_rotation gives the camera's turn.
    • final_color draws a fragment in its own colour with no lighting or fog. Under Iris and OptiFine it is drawn over the shader pack's lighting.
  • OptiFine: text an entity draws (name tags, maps in item frames) and sign text now take text_world stitches.
  • Fixes for 26.2's text shader, which declares its light input only in some programs, and for drivers that name the draw-parameters extension without enabling it.

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