Sticky Resources

Use cute little slimes called jellies, to create resources for you!

File Details

Sticky Resources v1.0.1

  • R
  • Feb 5, 2026
  • 5.31 MB
  • 16
  • 1.20.1
  • Forge

File Name

sticky_resources-1.0.1-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:sticky-resources-1221928:7578871")
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🧬 New AI Mechanics: Alpha Dynamics
   * Alpha Jellies: Jellies now have a rare chance to be promoted to Alpha status if no other leader is present.
   * Alpha Influence: Non-Alpha Jellies near a leader are significantly calmer and less likely to enter FEAR or
     ANGRY states when threatened.
   * Herding Behavior: Implemented a new Herding Goal. Jellies of the same type will now instinctively follow their
     Alpha, keeping the group together during travel.
   * Persistence: A Jelly's Alpha status now correctly persists through transformations (e.g., if an Alpha Default
     Jelly transforms into an Alpha Electric Jelly, it keeps its rank).


  ✨ Visual Improvements: Emotion Cues
   * Particle System: Added a dynamic particle system to the Emotional AI. You can now visually identify a Jelly's
     mood without needing sounds:
       * Happy/Excited: Sparkles with green "Happy Villager" particles.
       * Angry: Emits red "Angry Villager" fuming particles.
       * Sad: Drips water particles.
       * Fear: Releases large smoke clouds when panicking.
       * Love/Horny: Spawns heart particles.
   * Alpha Aura: Alpha Jellies now emit a constant, subtle glitter aura to distinguish them from the rest of the
     herd.


  ⚙️ Enhanced Configuration
   * Player Choice: Added 4 new configuration options to the sticky_resources-common.toml file:
       * jelly_emotion_particles: Toggle visual mood particles on/off.
       * jelly_alpha_dynamics: Enable/Disable the Alpha leadership system.
       * jelly_herding_enabled: Toggle Jellies' ability to follow leaders.
       * jelly_herding_range: Customize the distance (in blocks) Jellies will look for a herd.


  🛠️ Technical Fixes
   * Improved NBT data handling for Jelly entities to ensure custom states are saved correctly upon world exit.
   * Optimized herding logic to prevent pathfinding lag in large groups.
   * Fixed a bug where Jellies would occasionally lose their emotional state during rapid transformations.

 

Other

  • Fixed a bug where Jellies walked super slow.
  • Corrected/changed mod description.