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stewme

This mod allows players to collect, transfer, and store potion effects through cauldrons, creating unique "Mystery Stews" that add more strategy and fun to the game's potion mechanics.

🧪 Effect Collection System

  • Smart Effect Extraction: When a player stands in a water cauldron with magma blocks or lava underneath, potion effects from the player are gradually extracted and stored in the cauldron

  • Effect Decay Mechanism: Effects stored in the cauldron naturally decay over time, maintaining game balance

  • Debuff Removal: When there's a campfire under the cauldron, harmful effects on the player are quickly removed

🍲 Mystery Stew Creation

  • Custom Stews: Use a bowl to right-click a cauldron with stored effects to create unique mystery stews

  • Effect Storage: The stew's Lore displays detailed information about all stored effects, including level, duration, and effect type

  • Effect Application: When consumed, all stored effects are reapplied to the player

⚡ Visual Feedback

  • Particle Effects: Cauldrons with stored data continuously produce beautiful particle effects, making them easy to identify

  • Multiple Particle Types: Includes fishing, effect, and other particle types to enhance visual experience

🔧 Technical Features

  • Performance Optimization: Smart cooldown mechanisms and empty effect detection ensure smooth operation

  • Data Persistence: Cauldron data persists after world restarts

  • Internationalization Support: Complete Chinese and English translation support

  • Configuration System: Flexible configuration files with customizable settings

Usage Guide

Basic Operations

  1. Prepare Cauldron: Ensure the cauldron is filled with water (level 3)

  2. Place Heat Source:

    • Lava/Magma Blocks: For extracting and storing player effects

    • Campfire: For removing harmful effects from the player

  3. Enter Cauldron: Stand in the cauldron to start effect processing

  4. Create Stew: Use a bowl to right-click a cauldron with stored data to create mystery stew

Effect Rules

  • Same effects in the cauldron take the highest level

  • Maximum total effect time is 72000 ticks (60 minutes)

  • Effects naturally decay by 1 tick every 10 ticks

  • Players in the cauldron lose 30 ticks of effect duration per tick

The stewme Team

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