Steve Empire

The Steve Warriors are new mobs that have player-like combat capabilities, and base breaching capabilities.

File Details

steveciv-1.0.1.jar

  • R
  • Dec 4, 2024
  • 2.76 MB
  • 734
  • 1.20.1+1
  • Forge

File Name

steveciv-1.0.1.jar

Supported Versions

  • 1.20.1
  • 1.20

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:steve-empire-1085426:5961063")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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This update adds some engineers which walk to any sort of castle gate or base entrance, and will place TNT and run away. The TNT will not break the surrounding terrain. If no door is found, they'll start blowing up walls to let the Steve Warriors get inside. The warriors will also run away from the tnt to ensure they don't get killed by it. There's about a 15 second cooldown before the engineer blows up another thing.

Added more variety to the warriors who can get random armor, and amount of resources (like number of ender pearls, gapples, fire res potions, etc). They're damage got slightly nerfed as well as their health.

The Steves can now spawn naturally! There is an event which can occur when you sleep. The first stage is a steve outpost can spawn near your base with guards (there will be a book you can examine there). If you sleep again (depending if you do/don't do as the book says), a steve army will appear and attack your base.