Stellar API 1.12.2-0.5.1.1 [1.12.x]
What's new
- Overhaul of optical system - now everything is done through events (FOV & QE(brightness))
- Celestial section got numbers of refactors, with redundant bits removed
- Proper observation handling
- Switched to GlStateManager, fixing opengl state not setting bugs
- Better Exception control on World Capability side
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