Alloy’s

Real-Life Alloying Technology Made In Minecraft!
THE BRONZE CRAFT.png

THE BRONZE CRAFT.png

THE INDUTRIAL METALS(1).png

THE INDUTRIAL METALS(1).png

THE AGE OF INDUTRIALIZM(1).png

THE AGE OF INDUTRIALIZM(1).png

Description

Welcome to Alloy's!

If you ever wanted new ores since Minecraft's we're a little too easy to get?

In Alloy's make sure to embrace the harsh reality of blasting , smelting , ultraheating and processing ores to make... You guessed it : Alloys.

As of now the project is really small with only 1 lead developer a dream and hope!

Are you ready to embrace the Alloy's mod?

Changelog:

24.04.2026 - 

Material Science & Refining

  • The Steel Initiative: Introduced Steel and High-Carbon Steel as new material tiers.

  • Refining Process: Added the initial logic for turning Iron and Coal into industrial-grade steel.

  • Texture Development: Created the "Industrial Gray" palette for the entire Steel toolset to ensure a consistent look.

25.04.2026 - 

High-Carbon Steel Set

  • Complete Toolset: Added the Steel Pickaxe, Steel Axe, Steel Sword, and Steel Hoe.

  • Industrial Grade: All Steel tools now have a durability of 624 (over 2x better than Iron!).

  • Obsidian Ready: Steel tools are now officially Diamond Tier (Level 3), allowing them to harvest Obsidian and Ancient Debris.

  • Lava-Proof: Steel tools are now Immune to Fire. They will float in lava and won't burn if you take a dip!

  • Versatile Repairs: All Steel tools can now be repaired at an anvil using standard Steel Ingots

  • 25.04.2026 -

    Steel & Alloy v1.2.3: "The Age of Industrializm"

    This update marks a major shift in the mod’s progression. We’ve moved beyond simple tools into the era of advanced machinery and custom industrial processing.

    Major Changes

    • New Industrial Processing: Introduced advanced smelting mechanics that move away from standard vanilla furnaces.

    • Dynamic Machine GUIs: Added custom-coded visual feedback for machinery. Processing machines now feature a 3-stage animated progress arrow to help you track your smelting at a glance.

    • Precision Timing: Re-tuned machine tick rates. Standard alloy processing now operates on a precise 150-tick cycle (7.5 seconds) for better industrial balancing.

    Improvements & Technical Fixes

    • Visual Feedback: Optimized the Graphical User Interface (GUI) to handle dynamic image display conditions.

    • NBT Logic Overhaul: Rewrote the backend logic for machine progress tracking. Machines now properly store and recall their state using the progress NBT tag.

    • Code Cleanup: Migrated procedure returns to use optimized Return Logic blocks, ensuring smoother performance and fewer GUI desyncs.

    Balance & Tweaks

    • Adjusted the "Ultraheating" thresholds to make steel production feel more like a rewarding industrial achievement.

    • Fixed a bug where processing visuals would stay stuck on screen after a machine finished its cycle.


    Note from the Dev: This update is the foundation for the future of the mod. Steel tools are just the beginning—Industrializm is here.


     

The Alloy’s Team

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